Talladega Revamped 2010 Released! Print
Written by Feempy   
Sunday, 06 June 2010 17:54

And yet again we are raising the bar, pretty much thanks to Shane, which shows what a new way of thinking can add to a track... If you thought there wasn't much more to update at Talladega, besides a few logos you definitely need to download this track. You also need to have our newest Shared folder update installed otherwise the track won't work! This update can be found here (low res) or here (high res):

How the ai drives can differ based on the ratings and weather you use. How to finetune the ai for your own likings can be found hereAlso I recommend you use ratings relatively similar for every ai car. If you use ratings with really strong and really week cars, it will make the strong cars very strong on the inside, which makes it impossible to pass them on the outside and it will make the weak cars stack up in the inside line a lot!
 

If you like our work, please consider a (small) donation as we are still low on funds.

The track has:

  • updated asphalt textures (lighter)
  • updated shadows in T1; changed sun direction
  • higher fences in front of the grandstands
  • updated infield / area around the track (much more trackside objects, additional billboards)
  • updated infield logos (hires)
  • updated wall textures/ logos (hires)
  • updated textures for some trackside objects like sunoco gas station, \'Aarons building\', grandstands, etc.
  • added the \'refreshments\' building on top of the main grandstand
  • added new cautionlights
  • added the haulers/ video screen hauler from 2010 shared folder update
  • added \"Blimp\" (path file again from Daytona)
  • some small bugfixes like fences or open wall endings, trackside objects placement
  • new trackshot/ tracklogo 
  • Updated and new flags
  • 2010 pitselection
  • And more

 Credits for the pitlights go to Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

Here are some pics:

ENJOY!!

Last Updated ( Sunday, 06 June 2010 18:17 )